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Steins Gate 0 - If Okabe did not find the Steins;Gate

More time travel shenanigans yet again, but this time more depressing. Mwahahaha.

More time travel shenanigans yet again, but this time more depressing. Mwahahaha.

The release of the anime Steins;Gate 0 and also the Steam Summer Sale has finally spurred me to buy and play Steins;Gate 0. And what a deep and pleasant surprise it was. Usually, a sequel / spin-off game for a deeply thought-out game like Steins;Gate would be poorly done, but Steins:Gate 0 is certainly an exception to that rule.

I’ll try to keep this review as spoiler-free as possible.

When Does This Take Place

Steins;Gate 0 takes place near the end of the true Ending of Steins;Gate (or episode 23 for you anime-watching folks). Specifically, in-between the time when (spoiler alert!) Okabe fails to save Kurisu the first time and the second time. Basically, Steins;Gate 0 explores the very first iteration of the True Ending of Steins;Gate 0, where Okabe never received a Video D-Mail from his future in the year 2025, and all the pains he has to go through to finally open the path to Steins;Gate.

Darker

It’s worth mentioning that Steins;Gate 0 is darker compared to Steins;Gate with Okabe having to cope with PTSD all throughout the game due to the experiences and choices he made in Steins;Gate. Yes, we still get to see the cheerfulness of Daru and Mayu-shi (and they definitely came in clutch!).. but.. I sorely missed seeing Okabe doing his Hououin Kyoma impression. You just gotta feel bad watching him.

And, you’re going to see the start of World War 3. And also, blood. Lots and lots of it. It’s like getting up in the bad ends of Steins;Gate. But then, Steins;Gate 0 is the bad end of Steins;Gate, if Okabe fails to find the Steins;Gate.

Lots of Branches

In terms of the story-telling, the main difference between Steins;Gate and Steins;Gate 0 would be how “branchy” Steins;Gate 0 is. Steins;Gate, for all it’s story, was pretty linear. You simply progress through the story and at a certain point of time, you make your choice (with your phone) and the story goes towards the ending of that certain path or heroine.

Steins;Gate 0 is very “branchy”. It’s not really clear when the branch happens during your first time playing, well at least it wasn’t to me. And compared to the original, Steins;Gate 0 doesn’t explicitly explain everything that happened to the readers. The readers have to piece themselves from everything that happened in each timeline to finally understand what really happened in each timeline.

And really, there are lots of headscratchers and red-herrings that they throw towards you to throw you off your tracks. And it doesn’t matter if I’ve told you there are red herrings, because the misdirection is that good. There are plenty of Chekov’s Boomerang across the timelines. Yep, you’re going to get your mind blown, just like the first game. Though you’ll need to work your brain to really understand what happened throughout the game and (spoiler alert!) when nearly all of the timeline changes was initiated without Okabe being aware of who did it.

D-mail

One of the way the original Steins;Gate let’s you select a choice is by replying what to a phone message. And it was great at the time. It honestly felt like you were changing things without the immersion breaking dialog options in the usual visual novels. Steins;Gate Zero expands this further by also using phone messages that decides your choice of the story, but the story branches a lot compared to the original Steins;Gate. I get a feeling this was the original writer’s intention when he introduced this system previously. And frankly, it is awesome.

New Characters!

In Zero they introduce two new characters, with each one has great waifu potential, depending on your preferences. The way they implemented them did not made the characters feel ‘tacked-on’. It felt like they definitely belonged as lab members the whole time. One of them has lots of spunk, a tsundere, and is genuinely entertaining to interact with. The other one is more on the soft and shy side. But apparently she is sort of one of the important character in the game where everything revolves around, well, depending on the timeline.

The Consequences of D-Mail

Remember when I said about World War 3? Yes, it is happening if you do not stop it. And in Steins;Gate Zero we are literally in the middle of the cold war where each factions (US, Russia or even others) are competing with each other to conquer the time machine. Now in Steins;Gate, we see what happens when Okabe sends a d-mail right? The world changes while Okabe retains the memories of the previous world (with Okabe naming this ability Reading Steiner). But what happens if someone else sends a d-mail? Yes, we get to experience all those shenanigans happening with our own eyes.

Emotionally Wrecked

In terms of emotional, as said, it feels very depressing the whole way, with a dash of hope when we get to see the light at the end of the tunnel. But, I still feel Steins;Gate have the Zero beat, simply because of the mood whiplash that Steins;Gate did, where things suddenly happen midway through the story.

But Zero IS still pretty depressing. It’s funny at times, but it can get you close to tears too.

Let’s Go!

So, if you have already read Steins;Gate, then you definitely would not want to miss Steins;Gate 0. It’s good. Do it. And if you’re a fan of Visual Novels in general but haven’t read Steins;Gate yet: get Steins;Gate first. Then continue with Steins;Gate 0. Steins;Gate 0 is pretty much a direct sequel (or technically, inter-quel) so you will NOT understand what’s happening in 0 and why they are important.

So get on and have your mind blown with Steins;Gate 0!